Post Jam Plans & What's in the Pipeline!


First off as a team we all want to send massive thanks to all of you that have looked at and played our game!

We have entered a new jam as the same old three man team as before so be on the lookout towards the end of the month for that project!

We have some feed back from the comments on the game here on Itch.io & a few from Twitter, We have a planned update list made to be implemented. 

  1. We want to add keyboard support on so that those with wrist issues or problems that lead to having issues with traditional mouses to play (Partial Completed)
  2. A save system to save your progress (Completed)
  3. A way to skip cutscenes after you have seen them once (Current WIP)
  4. An Unlockable mode for getting the Winner Ending (TBA)
  5. A Counter for your total wins in the main game mode (WIP)
  6. Fullscreen option (Completed)

The Update will drop after the winners for the jam are announced so the current version available is still Ver 1.0.6 but we will soon have Ver 1.1.0 out.  

We can always plan to add more in the future, and suggestions will be discussed so feel free to tell us your thoughts. 

A message from the teams Dev - 

The partial completion on the key binds is that we have added the ability to navigate menus with WASD and the Arrow keys. Spacebar is a confirmation button for menu's and cutscenes when a button is present. Godot 4 seems to have a built in controller support but I have yet to check it myself as the Dev and plan to here soon. I will also look into ways of adding in re-bindablity to these keys but as of now the version being worked on does not have that. I will think of and talk with the team to work on more upgrade ideas as it would be nice to add some more traditional clicker elements but at the same time that may also be some of this games charm haha. I hope to continue the development of this game to get it in a state we are beyond happy with and what could truly be considered the final form of this game.

- Haze XDriven 

Social Links for the game are not made but we do have socials of our own where we mention updates!

Haze XDriven 'Dev'https://twitter.com/hazeXdriven

Victorards 'Artist'https://twitter.com/vicardspixel

Sammiffer 'Composer / Musican' - https://twitter.com/sammiffer

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